Monday, 10 October 2016

Sound

Sound 

·      Diegesis
  A narrative or plot, typically in a film.
·      Sound Scape
A range of sounds composed together to create an atmosphere or environment. the whole set of the sound used. 
·      Score (music)
Orchestrate or arrange (a piece of music), typically for a specified instrument or instruments.
·      Diegetic
Sound that can be heard by the actors/characters.
·      Non-diegetic
Sound that can only be heard by the audience (normally the score).
·      Volume control
The control of sounds and how prominent they are.
·      Dialogue
Speech from the characters or narrator.  Speech, language and accents.
·      Mode of address
Mode of Address simply means how the text speaks to the audience, and involves them. It also refers to how a text influences the audience. Direct mode of address: The model looks directly at the audience, or the writing speaks to 'you'.·      Direct Address. When a narrator and character speaks directly to audience (looking at camera)

Brings reality and diegesis together
This technique breaks the verisimilitude (the world of the show)  and acknowledges the presence of the audience.

·      Voiceover
A piece of narration in a film or broadcast, not accompanied by an image of the speaker.
·      Ambient Sound
Ambient sound (AKA ambient audio, ambience, atmosphere, atmos or background noisemeans the background sounds which are present in a scene or location. Common ambient sounds include wind, water, birds, crowds, office noises, traffic, etc. Ambient sound is very important in video and film work.
·      Sound bridging  (part of continuity editing)
Where the sound in the first scene is heard in the next. 
·      Sound perspective
sound's position in space as perceived by the viewer given by volume, timbre, and pitch. Previous definition Sound over.
·      Sound effects
a sound other than speech or music made artificially for use in a play, film, or other broadcast production.
·      Naturalistic vs un-naturalistic
A natural sounds is that of an actual source. Natural sounds are unadorned production sounds. Un-naturalistic is where sound is constructed through editing and musical elements e.g. lightsaber sounds. 
·      Foley
Foley is trick used to create naturalistic sound effects.
It is to use different objects to imitate the sound of other objects (and then add them in post-production (editing) to emphasize the sounds for an audience
It is used because often sounds get compromised in filming process (production process)
·      Synchronous
Where the sound is synchronized with the object giving off the sound
Ex. You can see an alarm clock and you can hear it going off
Ex. Radio playing silent night in love actually scene
·      Asynchronous
Where the soundtrack is deliberately out of sync (out of time) with what we see. 
Sound that comes from an action but not precisely synchronized with the action
Example: character has died on scene, shot remains on them but you can hear phone ring and hear answering machine (but you cant see answering machine)
Example: an advert for drunk driving where the advert visuals are of a girl on stretcher bleeding while the voiceover is her voice with her friends telling her to have another drink and deciding to drink
·      Incidental music
Non-diegetic music that accompanies events or changes of the scenes
Incidental music is often "background" music, and adds atmosphere to the action. It may take the form of something as simple as a low, ominous tone suggesting an impending startling event or to enhance the depiction of a story-advancing sequence.
Sound motifs
Sound associated with a character or place.



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